package com.manolo.client.entity;

import com.manolo.event.entity.Card;

public class Player {
	
	private String playerName;
	
	public String getPlayerName() {
		return playerName;
	}

	public void setPlayerName(String playerName) {
		this.playerName = playerName;
	}

	public Card getCardOne() {
		return cardOne;
	}

	public void setCardOne(Card cardOne) {
		this.cardOne = cardOne;
	}

	public Card getCardTwo() {
		return cardTwo;
	}

	public void setCardTwo(Card cardTwo) {
		this.cardTwo = cardTwo;
	}

	public Card getCardThree() {
		return cardThree;
	}

	public void setCardThree(Card cardThree) {
		this.cardThree = cardThree;
	}

	public boolean isMyTurn() {
		return isMyTurn;
	}

	public void setMyTurn(boolean isMyTurn) {
		this.isMyTurn = isMyTurn;
	}

	public int getPosition() {
		return position;
	}

	public void setPosition(int position) {
		this.position = position;
	}

	private Card cardOne;
	
	private Card cardTwo;
	
	private Card cardThree;
	
	private boolean isMyTurn;
	
	/***
	 *  use player position enumetator inside TrucoWindow
	 * 	private final int BOTTOM_PLAYER = 1;
		private final int TOP_PLAYER = 2;
		private final int RIGHT_PLAYER = 3;
		private final int LEFT_PLAYER = 4;
	 */
	private int position;
	

}
